Final Lesson Prep
For this project I nerded out and leaned into research to execute my vision. It was nice having the extra studio time to dive deeper into the subjects we covered in class, brainstorm, and experiment with different mediums. As a result — I was able to ideate and explore different lesson pathways (Planning Doc & Lesson Overview) to dream up objectives that students might be excited by.
I decided on Augmented Reality. To me, this medium seemed like a great addition to the animation practices we were already building upon. Rather than choosing something totally off topic or something that I already knew a lot about, I wanted to focus on learning with students. I knew enough to be able to instruct the class and answer questions, I allowed myself time to get familiar with the topic — but really wanted to embrace the idea of experimentation and flow. Because I was teaching myself this new topic, it allowed me to get into the seat of the student and play around with the perspective of someone learning this for the first time. I think this is always helpful, because many of the questions that came up during the demo were questions I had asked myself when I was diving in. I think sometimes when teachers are in a comfort zone, it is easy to forget what it is like to approach the topic/medium for the first time with new eyes.
Overall I think AR has a lot of potential, from virtual galleries to scoping out a new artwork before pitching it to a city (think murals, statues, and public art) — we are able to immerse ourselves in our artwork in a way that redefines the normal viewership of art. There is a lot to be excited about with this medium, and I appreciate the ability to replicate things in a quick and dirty way before refining them for mass viewing. I am excited by the opportunity of defining different outcomes for this medium with students. That possibility inspired me to add in student choice for a final project objective — by opening it up to 3 different project pathways, I am able to curate the experience to the student (which is always important to me).
I was inspired by…
I Explored…
Animation
Papercut
Creating a cut paper puppet and adding it into adobe animate
Digital
Augmented Reality + Animation
Murals - Find a mural in Boston to animate using AR
Projections
Phone App (How-to)
Everyday moments - choose a moment, task, or routine from your day to day life. Animate that moment in a 20-30 second clip using the key principles of animation as a guide rail. Get exploratory with it — add some flair to the otherwise mundane.
Stop Motion
Claymation
Character Study - Bring in dressed up characters & create a life drawing scene in the round. Students are encouraged to think about emotions and energy of the character — if this is easy for you, create a backstory. When complete with the first 15 minute pose, we will take a photo of each student's work and create a looping animated GIF of the perspective shift.
Typography
Digital
Animated Kinetic Type + AR
Animated
Hand Lettering
Lasercut
Wooden Stickers
Risograph
Hand letter, then print using risograph scanning
2 Color Risograph Zine Swap
Riso Buttons
Programs
After Effects
Animate
Using a song you find on the internet, create a kinetic type video (20 seconds)
Illustrator
Find a bizarre place on the planet. Use atlas obscura as a reference point.
Develop a brand
Design a map
Create a set of post cards that highlight a bizarre place.
Phobias - Illustrate a phobia
Incorporate analog methods of art making into your digital poster design
Custom Washi Tape
Premiere
Capture a feeling through iphone footage + sound + music
Side Quest Fridays
A weekly low-stress workshop that encourages students to develop hybridized practices of creative output that transcend discipline, medium, and experience. Side Quest Fridays are about exploring new mediums, tools, and ideas, refining skills, and diving deep into alternative processes. (Inspiration)
Ideas:
Inflatables
Leatherwork
Zines
3D Printing
Buttons
Mini Tapestry
Looping GIFs
Coaster Tufting
3D Modeling